Golden Reaper
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« on: November 22, 2006, 06:09:03 pm » |
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Finally, sleeping in a fort doesn't mean suicide! The forts should be much more defendable now, don't you think?
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seajay
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« Reply #1 on: November 23, 2006, 07:06:06 pm » |
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Agreed, the new forts are definitely much more interesting. The only thing I worry about is, once a zombie is inside the outer walls, no matter how many times they are killed they can just stand up and they'll be outside the building but still inside the fort. Both forts already have zombies in so does this mean they'll be more or less useless again soon?
Maybe I'm wrong, perhaps when you dump a body outside from the armory and it ends up all the way outside the fort? Has anyone tried this?
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bullgod
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« Reply #2 on: November 25, 2006, 01:46:41 am » |
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im not shure yet, but this realy does make forts a major destination. my group(the Feral Undead) have been in the Whittenside/Pennville area for a good long while now, we would clear the Fort Perryn Armory every week or so, its just not somthing that seemed to be a big deal. but in just the past few days the numbers of humans and zombies at Perryn have skyrocketed. im shure alot of them are just here to check out the changes, but i cant help but wonder if theres going to be a major population shift in Maltons future.
ither way its weirding me out a little...
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Max Grivas
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« Reply #3 on: November 28, 2006, 03:25:11 am » |
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Yes. Sleeping in a fort is still suicide.
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Labine50
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« Reply #4 on: December 13, 2006, 01:55:02 am » |
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Finally, sleeping in a fort doesn't mean suicide! The forts should be much more defendable now, don't you think?
The famous last words of Golden Reaper... If anything, It's more dangerous.
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Xoid
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« Reply #5 on: December 23, 2006, 02:30:30 pm » |
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Last I checked they were more like zombie corrals than forts. Far from what Kevan intended, but meh, 'tis amusing nonetheless.
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Milkchew
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« Reply #6 on: January 05, 2007, 03:31:37 pm » |
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Personally ive never even been able to reach a fort due to the amount of Zombies mincing around in that general area. Would be a nice idea though if forts could be made a safe haven for survivors, where they could not be touched at all, but that would spoil the war ethic fun of the game.
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