Oh come one now. Survivors are disadvantaged? What are YOU smoking?
Why are you whining when survivors have most of the advantages already in the game? Just think for a moment
Zeds require 5 AP to ruin a building, Survivors can repair it with 1 AP
Zeds required at least 5 AP to destroy a Generator, Survivors can repair it with 1 AP
Taking down barricades from the outside is harder than taking them down from the inside or than putting them up.
Survivors have better communications (radios), better equipment (scan a Zed with NT tech to track them), better weapons.
A well equipped survivor can easily kill two full health zeds in a turn.
Survivors can free run among buildings to avoid being on the streets.
Survivors can track zeds quite well with NT tech, while the scent ability of the Zeds is limited.
Survivors can cure any infection with the treatment of any med-kit, making infections damn near useless.
The Headshot will always take 5 AP from a zed. Zeds lack a similar ability.
The truth of the matter is the survivors, despite the many strengths they could use in the game, are badly disorganized. The current situation in the game is due to several well organized ZED groups with memberships in the hundreds of players, all acting together at the same time for a common goal. If you look at the overall game stats and track them, up until last week, survivors outnumbered zeds (making up around 54% of the population). This well coordinated attack, despite the carnage, has barely tipped the balance (so Zeds are now 51% of Malton). And to me that says the game is working well and is quite balanced. I admit the the zombies have one major advantage .. the ability to die and just stand back up. But despite this great ability, they still struggle with the survivors. And that's because Kevan has balanced the game pretty well.